Use Start on first load to enable sound. Drag on the scene (mouse or finger) to orbit look — elevation and side glance are clamped. Use Camera preset for saved views, or the sliders / orbit for custom framing. Default background is random Gabor VFX on the layer behind the scene (plain / emoji washes via the menu).
Spacing uses a separate curve sample + ray snap to the mesh. M show/hide this panel. C logs + paste. Default head: hardwood; default torso/arms: obsidian procedural (solid optional).